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	<title>Comments on: Public Twitter Station in Second Life:  The &#8220;Presence&#8221; Problem</title>
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	<link>http://fleeep.net/blog/2008/12/15/public-twitter-station-in-second-life-the-presence-problem/</link>
	<description>Politics, Technology in Education, Art, Music, Life</description>
	<pubDate>Fri, 12 Mar 2010 16:20:19 +0000</pubDate>
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		<title>By: Ellie Brewster</title>
		<link>http://fleeep.net/blog/2008/12/15/public-twitter-station-in-second-life-the-presence-problem/comment-page-1/#comment-19622</link>
		<dc:creator>Ellie Brewster</dc:creator>
		<pubDate>Tue, 06 Jan 2009 23:34:15 +0000</pubDate>
		<guid isPermaLink="false">http://fleeep.net/blog/?p=612#comment-19622</guid>
		<description>What a super idea.  

This is really interesting to me, because at OSU we're setting up a presentation to academic advisors on Facebook &#38; Second LIfe.

It's the same problem, really, connecting a "broader" social network (Facebook is used often, but for a shorter term) to a "deeper" social network (in SL we're on longer, become more involved).

I probably haven't expressed this properly, maybe because I'm still thinking it through.

Happy New Year, Fleep</description>
		<content:encoded><![CDATA[<p>What a super idea.  </p>
<p>This is really interesting to me, because at OSU we&#8217;re setting up a presentation to academic advisors on Facebook &amp; Second LIfe.</p>
<p>It&#8217;s the same problem, really, connecting a &#8220;broader&#8221; social network (Facebook is used often, but for a shorter term) to a &#8220;deeper&#8221; social network (in SL we&#8217;re on longer, become more involved).</p>
<p>I probably haven&#8217;t expressed this properly, maybe because I&#8217;m still thinking it through.</p>
<p>Happy New Year, Fleep</p>
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		<title>By: Kattan Hurnung</title>
		<link>http://fleeep.net/blog/2008/12/15/public-twitter-station-in-second-life-the-presence-problem/comment-page-1/#comment-19614</link>
		<dc:creator>Kattan Hurnung</dc:creator>
		<pubDate>Tue, 06 Jan 2009 10:51:53 +0000</pubDate>
		<guid isPermaLink="false">http://fleeep.net/blog/?p=612#comment-19614</guid>
		<description>The empty spaces thing bothers me too - almost as much as how I bring together all the bits of my life into one place (and if I should). Can I have a copy of the script in progress for us to try too? Thankyou - and happy new year :)</description>
		<content:encoded><![CDATA[<p>The empty spaces thing bothers me too - almost as much as how I bring together all the bits of my life into one place (and if I should). Can I have a copy of the script in progress for us to try too? Thankyou - and happy new year :)</p>
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		<title>By: Hilary Mason (SL: Ann Enigma)</title>
		<link>http://fleeep.net/blog/2008/12/15/public-twitter-station-in-second-life-the-presence-problem/comment-page-1/#comment-19229</link>
		<dc:creator>Hilary Mason (SL: Ann Enigma)</dc:creator>
		<pubDate>Tue, 23 Dec 2008 17:31:31 +0000</pubDate>
		<guid isPermaLink="false">http://fleeep.net/blog/?p=612#comment-19229</guid>
		<description>That's a great idea. Part of what makes Twitter so interesting is that the content is both public and persistent. Nice work in bringing that into Second Life!</description>
		<content:encoded><![CDATA[<p>That&#8217;s a great idea. Part of what makes Twitter so interesting is that the content is both public and persistent. Nice work in bringing that into Second Life!</p>
]]></content:encoded>
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		<title>By: Robert</title>
		<link>http://fleeep.net/blog/2008/12/15/public-twitter-station-in-second-life-the-presence-problem/comment-page-1/#comment-19213</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Mon, 22 Dec 2008 22:08:17 +0000</pubDate>
		<guid isPermaLink="false">http://fleeep.net/blog/?p=612#comment-19213</guid>
		<description>This reminds me of what a social media analyst/marketer Alisa Leonard-Hansen calls data portability or a decentralized, socially contextual Web experience. A way to provide multiple touch points to connect all social nets wherever a person goes.</description>
		<content:encoded><![CDATA[<p>This reminds me of what a social media analyst/marketer Alisa Leonard-Hansen calls data portability or a decentralized, socially contextual Web experience. A way to provide multiple touch points to connect all social nets wherever a person goes.</p>
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	<item>
		<title>By: Anthony</title>
		<link>http://fleeep.net/blog/2008/12/15/public-twitter-station-in-second-life-the-presence-problem/comment-page-1/#comment-18992</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Wed, 17 Dec 2008 18:33:55 +0000</pubDate>
		<guid isPermaLink="false">http://fleeep.net/blog/?p=612#comment-18992</guid>
		<description>Fleep, cool idea! Would love to hear what the reactions are.</description>
		<content:encoded><![CDATA[<p>Fleep, cool idea! Would love to hear what the reactions are.</p>
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		<title>By: Robert Rowe</title>
		<link>http://fleeep.net/blog/2008/12/15/public-twitter-station-in-second-life-the-presence-problem/comment-page-1/#comment-18909</link>
		<dc:creator>Robert Rowe</dc:creator>
		<pubDate>Mon, 15 Dec 2008 16:41:34 +0000</pubDate>
		<guid isPermaLink="false">http://fleeep.net/blog/?p=612#comment-18909</guid>
		<description>Interesting idea! I can't wait to hear how people react to the inworld Twittering. If it alleviates the feelings of "emptiness". 
(I'd love to see the script if you don't mind, didn't even know of an OS Twitter script!)</description>
		<content:encoded><![CDATA[<p>Interesting idea! I can&#8217;t wait to hear how people react to the inworld Twittering. If it alleviates the feelings of &#8220;emptiness&#8221;.<br />
(I&#8217;d love to see the script if you don&#8217;t mind, didn&#8217;t even know of an OS Twitter script!)</p>
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